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Old 03-06-10, 08:14 PM   #1
ReFaN
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i like this system better to be honest, now i can atleast have some Impact myself as where the torpedo will hit.

and that the dots goes away is because you loose lock, atleast that is what happens for me.
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Old 03-09-10, 06:21 AM   #2
Snake Man
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Quote:
Originally Posted by ReFaN View Post
i like this system better to be honest, now i can atleast have some Impact myself as where the torpedo will hit.
You can do that in the old Auto TDC too. Just unlock the periscope/uzo, aim and fire. Torpedo will be targeting the position of the ship where your sights were.

I also for long time just kept auto tdc locked and always "had to" hit ships in the mid point, dunno what video tutorial it was where I discovered I can fire target selected but not "view" locked in my sights.

Anyways.

I want the old targeting system back, this new one is horrible.
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Old 03-09-10, 06:38 AM   #3
SubV
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The biggest problem with the new auto TDS is the fact you can't hit anything at long distance (1800 meters and above).

This must be fixed ASAP.
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Old 03-09-10, 12:20 PM   #4
Webster
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i personally dont like doing math and the last thing i want to do is do math in my video games.

if and when i finally buy sh5 i want the old point lock and shoot method back. if i wanted to do math i would go back to school and those absolutely rediculous number dots are something that MUST be eliminated.


step 1 IMO is auto targetting must be automatic so shouldnt that be a simple concept to understand when making the game?

as i see it you only have a choice for simplified manual targetting or fully manual targetting and there is no real auto targetting as the game is now.

i keep telling myself that no matter what, this game will be great after the modders finish it but its hard to stay convinced when so much of the easiest to understand concepts of how things are working in the game tend to be dissappointing.

i only play auto targetting and without a sh3 / sh4 style auto targetting system i can see the game losing its appeal for me
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Old 03-09-10, 12:39 PM   #5
SubV
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Quote:
Originally Posted by Webster View Post
as i see it you only have a choice for simplified manual targetting or fully manual targetting and there is no real auto targetting as the game is now.
Exactly. The 'auto' TDC is quite unusable in its current state. It's even simpler to use the manual targeting instead.
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i only play auto targetting and without a sh3 / sh4 style auto targetting system i can see the game losing its appeal for me
Please, say this to Devs. As a moderator of Subsim, you've obviously have some weight, maybe they'll listen to your suggestion.
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Old 03-09-10, 02:41 PM   #6
gimpy117
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the manual mode is a HUGE leap forward but the auto is an embarrassing step back...
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Old 03-09-10, 03:14 PM   #7
jimimadrid
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Quote:
Originally Posted by Webster View Post
i personally dont like doing math and the last thing i want to do is do math in my video games.

For me the same?
If i want headache, i hit with my head to a wall.

The automatic is a joke. 4 Torpedos and all missed. And this at 900 meters distance.

Bad bad.
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Old 03-09-10, 03:32 PM   #8
java`s revenge
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I want the olc/magui back
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Old 03-09-10, 04:12 PM   #9
robbythesub
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I really dont understand the targetting system at all, and the manual is useless- how on earth does one find out?
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Old 03-09-10, 04:20 PM   #10
Frnocom
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I for one at least want an indicator that tell the torpedo's gyro angle.

And sombody please port Magui's SH3 GUI over to SH5!!!

Baby steps, baby steps.
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Old 03-10-10, 10:07 AM   #11
Gato76
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Webster you can still point and shoot,just tell the weapon officer to turn the TDC OFF
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