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Old 03-05-10, 12:21 PM   #1
JCWolf
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Quote:
Originally Posted by lucagaeta View Post
[REL]Conning Tower open Hatch 0.9.3
LAST VERSION date 05-01-2010
changes in version 0.9.3
0) now open the Conning Tower Hatch for Type II, VII, IX

Conning Tower open Hatch 0.9.3.zip with food
File http://www.filefront.com/15747797/Co...atch093food.7z

Thanks for this...

Great effort and Mod
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Old 03-05-10, 01:00 PM   #2
Archive1
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Default Some confusion

I've been following this thread and others related to sub interior mods that look wonderful, but am a bit confused with all the variations, their compatibility and loading order.

For example: There now exist. among others..
Conning Tower open hatch 097
Conning Tower open hatch TestFMfood
Conning Tower open Hatch0.93food
Diving Duck Open Hatch v3.09_20091209162038
FM_NewInterior_v1.0

Using JSGME, in what order are they to be installed? And what have I left out that should be installed ? I am using GWX3.

I appreciate the design and mod creativity and execution for these and would like to benefit from the fine work they represent, but also want to avoid those terrible CTDs that occur when things are entered in the wrong order or in conflict with one another. It is a bit daunting to have to move between several different threads to try to figure out what works with what. Would it make some sense to combine the sub interior mods into a single sticky thread?
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Old 03-05-10, 02:36 PM   #3
lucagaeta
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Quote:
Originally Posted by Archive1 View Post
I've been following this thread and others related to sub interior mods that look wonderful, but am a bit confused with all the variations, their compatibility and loading order.

For example: There now exist. among others..
Conning Tower open hatch 097
Conning Tower open hatch TestFMfood
Conning Tower open Hatch0.93food
Diving Duck Open Hatch v3.09_20091209162038
FM_NewInterior_v1.0

Using JSGME, in what order are they to be installed? And what have I left out that should be installed ? I am using GWX3.

I appreciate the design and mod creativity and execution for these and would like to benefit from the fine work they represent, but also want to avoid those terrible CTDs that occur when things are entered in the wrong order or in conflict with one another. It is a bit daunting to have to move between several different threads to try to figure out what works with what. Would it make some sense to combine the sub interior mods into a single sticky thread?

Hi
Archive1

I totally agree on the great confusion that reigns
I'll try a bit of clarity to fere.

Conning Tower open Hatch0.93food
opens the type II-VII-IX with food
not require installation Diving Duck Open Hatch v3.09_20091209162038 (already included in the file)
use only if using type II-VII-IX without FM_NewInterior_v1.0


Conning Tower open hatch TestFMfood
Opens the type VII for anyone to install FM_NewInterior_v1.0
request installation FM_NewInterior_v1.0
use only if you use FM_NewInterior_v1.0 and type VII

Conning Tower open hatch 09.
Opens the type VII without food can be installed after the 0.93 to remove the food in the type VII.

If you use this combination you will have problems with the periscope type IX

FM_NewInterior_v1.0
Conning Tower open Hatch0.93food
Conning Tower TestFMfood open hatch.

the next version there will be only one file that will open
Type II-VII-IX and will be 100% compatible with FM_NewInterior_v1.0


Regards,
Luca

Last edited by lucagaeta; 03-05-10 at 02:52 PM.
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Old 03-05-10, 07:41 PM   #4
Archive1
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Luca...:
Super! I appreciate the rapid response and the directions. Probably others do too.
You all do great work.
Archive1
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Old 03-06-10, 05:57 AM   #5
llamaman
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Thanks Luca
Now I understand
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Old 03-06-10, 09:57 AM   #6
sabretwo
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Luca:

I tried the OLC fix with the new Open Conning Tower Mod for FM Interior as you suggested. The old OLC Fix is incompatible. The hatches to the new interior sections are all closed and don't open.

OLC users are going to need a fix specifically for the new FM interior.
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Old 03-10-10, 04:41 AM   #7
Myxale
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Just wanted to drop by and express how amazing this mod is.
Great work, and respect mate!

If someone had told me five years ago that SH3 would become this epic i wouldn't believe any of it!
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Old 03-11-10, 11:32 AM   #8
Kapitän
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Quote:
Originally Posted by lucagaeta View Post
Hi
Archive1

I totally agree on the great confusion that reigns
I'll try a bit of clarity to fere.

Conning Tower open Hatch0.93food
opens the type II-VII-IX with food
not require installation Diving Duck Open Hatch v3.09_20091209162038 (already included in the file)
use only if using type II-VII-IX without FM_NewInterior_v1.0


Conning Tower open hatch TestFMfood
Opens the type VII for anyone to install FM_NewInterior_v1.0
request installation FM_NewInterior_v1.0
use only if you use FM_NewInterior_v1.0 and type VII

Conning Tower open hatch 09.
Opens the type VII without food can be installed after the 0.93 to remove the food in the type VII.

If you use this combination you will have problems with the periscope type IX

FM_NewInterior_v1.0
Conning Tower open Hatch0.93food
Conning Tower TestFMfood open hatch.

the next version there will be only one file that will open
Type II-VII-IX and will be 100% compatible with FM_NewInterior_v1.0


Regards,
Luca
Hi Luca,

Thanks for the great work. I tried to follow this thread but I'm afraid, I still missed a few things. So, I would like to ask a few (I hope) simple question:

1. Where can I find and download these mods?

2. With which Supermods (GWX, WAC, LSH etc.) are these different mods compatible with?

3. When do you think the "only on file" will be available?

Thanks again and keep up the good work.

Ciao Bello

El Capitano
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Old 03-12-10, 02:57 AM   #9
Magic1111
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Default

Quote:
Originally Posted by Kapitän View Post
Hi Luca,

Thanks for the great work. I tried to follow this thread but I'm afraid, I still missed a few things. So, I would like to ask a few (I hope) simple question:

1. Where can I find and download these mods?

2. With which Supermods (GWX, WAC, LSH etc.) are these different mods compatible with?
Have you read carefully the first page of this thread ? http://174.123.69.202/~subsimc/radio...d.php?t=159772

Best regards,
Magic
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Old 03-12-10, 08:33 AM   #10
Kapitän
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Quote:
Originally Posted by Magic1111 View Post
Have you read carefully the first page of this thread ? http://174.123.69.202/~subsimc/radio...d.php?t=159772

Best regards,
Magic
Yes, I actually did. Now, I admit, that I might be modwise somewhat "challenged". And even though, everyone is doing such a tremendous job, for a simple user such as myself, it is still very difficult to find the way through all the different mod-versions and compatibility schemes.

Therefore, I have this favor to ask: Would it be possible, to post in this or any other fitting thread, screen shots of the JSGME windows, that show in which order these different mods have to be installed, depending on the different supermods, e.g.:

1. GWX: DD-OH, FM-NewInterior, Luca-ConningTower
2. WAC: DD-OH, FM-NewInterior, Luca-ConningTower
3. OLC: DD-OH, FM-NewInterior, Luca-ConningTower
4. Other: DD-OH, FM-NewInterior, Luca-ConningTower

Again, thanks for everyones help and patience. I sincerely hope, I'm not asking for too much.

Best Regards, Kapitän
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Old 03-12-10, 12:37 PM   #11
Kapitän
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Hi,

In the meanwhile, I installed the "Hatch0.93food":



Everything seems to be working fine. Just a couple of questions:

1. Can I now install other mods after these or rather before?

2. In the free cam mode, I attempted to scale the CT-latter onto the bridge but I couldn't get past the open hatch. Is that correct?

3. I can't find anything regarding GWX. Is this mod also, GWX-compatible?

Oh, and I forgot: 4. Is the "Fix Conning Tower open Hatch _Fix_for_WAC" only needed for version 0.9 or also for the subsequent versions 0.9.2 and 0.9.3?

Thanks, Kapitän
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