![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#9 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
![]()
Just alittle niggle, but those numbers dont represent the 3 speeds of your torpdoes.
They're simply showing where your torpdoes will be at 3 different times in the future. Naturally if you set them to fast, the #3 will be further out because it will go futher in that time. Slow and it will be closer in. It's the same thing for the enemy ship's dots. If it's doing 15 knots, His numbers will be spaced further apart and reach out further, and if he's doing 4 knots.. they will be closer in. Doesn't matter what speed you have set, as long as you match ANY of the numbers you'll hit. You could even use halfway between dots if you wanted.. doesn't matter. |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|