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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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It's already been fixed. Try reading the Mods forum.
http://www.subsim.com/radioroom/showthread.php?t=162677
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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Well unless I am totally blind, I see no way to "Set Heading to XXX". No little compass to click on like in the past.. nothing. I can set a waypoint in the direction I want to go, or manually use rudder and center it when I am heading where I want to go, but only roughly where I want to go, because as I said I have no compass. I can see my speed and my depth.. why do I have no handy Heading gauge on my shiny modern HUD? I believe heading is somewhat important to navigation.
If I am stupid and missing something obvious in game (always a possibility) please let me know lol. If not I hope someone, Ubi or modders, can add these basics to the game. |
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#3 |
Navy Seal
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For devs' attention, reposting from other thread:
Morale still resets on game reload for an in-port save. I also noticed that reloading in-port saves causes the characters in the bunker to "lose" their names - the flottilla commander and technical officer are introduced as "JOB RANK name". EDIT: this affects all saves, not just in port. I hope this is fixed soon!
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There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart) Last edited by CCIP; 03-02-10 at 08:25 PM. |
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