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#16 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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At 150 feet they still got me
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#17 |
Lucky Jack
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Bummer...go to 160!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#18 |
Watch Officer
![]() Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
Uploads: 0
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I also recently started a late career with the XXI just for a change a pace and because I've never really played with this sub much. Operation Monsoon (I'm assuming that the stock game doesn't do this as much but I don't know) has a lot of PBYs that utilize the MAD detection system and it's a royal P.I.T.A.!
![]() I'd also appreciate any tips on trying to survive these types of attacks. I haven't died yet but boy would I like to now be hit every single day... tends to put one in a bad mood and I want a happy crew, not a pissed off wounded one. ![]()
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#19 |
Eternal Patrol
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Unfortunately this makes it unrealisticaly hard when in the North Sea. They can see deeper than you can go, as the bottom is shallow. The North Sea is murky, and I'm unaware of any u-boats being bombed by aircraft there, even when at periscope depth.
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“Never do anything you can't take back.” —Rocky Russo |
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#20 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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Also it's somehow possible to damage you at that depth
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#21 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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They attacked for 24 hours!
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#22 |
Engineer
![]() Join Date: Jul 2007
Location: Portland, OR
Posts: 213
Downloads: 28
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There's no mod to fix this problem?
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#23 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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In 1944, 232 U-Boats were sunk and approximately 77 of those were sunk by aircraft. I did not look into where they were sunk.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#24 |
Eternal Patrol
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Somebody posted a fix for this just a few weeks ago. Unfortunately my computer is in storage so I can't look to see what it was. I've searched every thread I could think of, but with no luck.
I know involved using S3D to look at one of the Sensor files and adjusting it to make the water opaque to the AI, but I just can't remember which one or to what. I hope someone will see this and give up the proper information.
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“Never do anything you can't take back.” —Rocky Russo |
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#25 |
Watch Officer
![]() Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
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Well then I hope some kind soul does spot this and point it out as I would like to have a little bit of fun before I die in the later days of the war...
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#26 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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I searched almost every plausible file and there is no sign of any file to mod.
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#27 | |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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![]() Quote:
http://www.subsim.com/radioroom/show...postcount=2190
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#28 | |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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![]() Quote:
![]() Last edited by ERPP8; 02-15-10 at 04:51 PM. |
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