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Old 02-12-10, 10:13 AM   #1
Boris
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It might be the scale that is slightly off, but probably not by much, if at all.
What makes the most difference is the field of view. It seems the SH5 camera has a fairly wide angle, which is great to simulate the peripheral vision as well.

If we want a more claustrophobic feeling I suspect it will not be a case of changing the dimensions, but just reducing the FOV on the camera a bit, which I'm sure won't be too hard to mod.
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Old 02-12-10, 10:50 AM   #2
kapitan_zur_see
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Indeed, the differences are thin... I would take it's mainly a false perspective distortion because of the cam FOV (ie wide angle lenses, for those who are photographers). Easy to correct

Now the other thing that people seems not to pick... It seems far bigger BECAUSE there is a hell lot less details than in a real interior. Small details like a valve or pipe, but since the real interior is litterally full of a hell lots of them everywhere, it takes a lot of room! Without 90% of them, it is sure to look like a lot more spacious!
Once we find out how to implement 3d models into the game, then again, it's perfectly modable with a lot of time and research material.
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Old 02-12-10, 11:05 AM   #3
Sanuck
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As an ex pro photographer things look good
it is wide angle not main eye angle but if it where you woulnt see much
look at the space on the floor to feet ratio perfect

Cant wait for more
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Old 02-12-10, 11:12 AM   #4
Letum
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I thing that the ingame VII interior does look unusually large.
However, I can't tell if this is because the hull is too big or it just lacks
the pipes and equipment that would make it look smaller.

I suspect both are at play.
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Old 02-12-10, 11:51 AM   #5
Iron Budokan
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Quote:
Originally Posted by Letum View Post
I thing that the ingame VII interior does look unusually large.
However, I can't tell if this is because the hull is too big or it just lacks
the pipes and equipment that would make it look smaller.

I suspect both are at play.
I think so, too. It's a problem when you try and model a three-dimensional space on a two-dimensional screen. You lose a lot of angular/spatial perspective.
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Old 02-12-10, 12:59 PM   #6
Heretic
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Sorry but this so reminds me of some of the things I see on modeling forums.

" The new 1/32 Whizbang Mk II is 3mm short wingtip to wingtip! EPIC FAIL!!!!! Mightyfine Models sux!!! "
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Old 02-12-10, 01:14 PM   #7
ichso
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And this is so what it is not about, at least I didn't understand it that way.
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