![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
Hopefully a better mix too and variety No C2s for everyone as in SH3 ![]() ![]() Some totally generic shipping plus the Victory\Liberty\Oceans\Parks\Forts\Doxfords etc would be cool |
|
![]() |
![]() |
![]() |
#2 |
Silent Hunter
![]() |
![]()
Plus, if you think about it for a moment the premise of the Dynamic Campaign video is unrealistic.
It advises that we can "change history" by attacking Force H & other groups of capital ships, when in reality sinking these units was extremely difficult. You had to: A) Be in a position where they were sailing towards your sub, since BB's and CV's usually were faster than 20 kts B) Get close enough to avoid detection C) Calculate speed, bearing, and range on an object moving much faster than the average merchant ship. The only BB's and CV's sunk at sea by U-Boats during WWII were the following: Courageous Ark Royal Barham Eagle Block Island Avenger Audacity That comes out to little more than one heavy unit sunk per year of the war by the ENTIRE U-BOAT ARM. It's also worth noting that "Block Island", "Avenger", and "Audacity" were basically mercantile units with speeds slower than a U-Boat (15-16.5 kts) & poor protection. Plus the sinking of "Ark Royal" was a very lucky, 1-in a million shot. Hunting task forces was not feasible until the post-WWII era, when submerged speeds began to approach the speeds of surface ships. Recognizing this, the Kriegsmarine usually assigned U-Boats to sink merchant vessels alone, only attacking heavy ships under the most favorable circumstances. But hey, I suppose the all-important "casual players" need a dozen battleship scalps to make themselves feel good. |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]()
+ 1 jambecomlife
Too much "battleships" opsession... and simulation should be directed to merchants and convoys, i.e. search for them... But I guess that kids that are "target group" of Ubi marketing like blasting HMS Rodney and change the history... ![]() But who are we, anyway, to complain...?
__________________
![]() |
![]() |
![]() |
![]() |
#4 | |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
|
![]() Quote:
![]()
__________________
With strength I burn... |
|
![]() |
![]() |
![]() |
#5 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
|
![]()
so how about that drm1943typeviionly eh? hoo boy yep that sure is something
__________________
Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
![]() |
![]() |
![]() |
#6 |
Chief of the Boat
|
![]()
LMAO
![]() |
![]() |
![]() |
![]() |
#7 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]() ![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#8 | |
Eternal Patrol
![]() |
![]() Quote:
![]() ![]() Want those Canadian split-superstructure Liberties!
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#9 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
Quote:
![]() Never sure why nobody modded those Ocean class = 60 North Sands\Canadian type as Forts = 155 North Sands\Canadian type as Parks = 114 + 13 tankers + forty-two 4,700 t dry cargo carriers Victory type as Forts\Parks = 32 All used by Britain |
||
![]() |
![]() |
![]() |
#10 |
Eternal Patrol
![]() |
![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#11 |
Silent Hunter
![]() |
![]()
There are four ships based on the Parks/British Liberties in the Merchant Fleet Mod beta. One with the split deckhouse on an island, one flush decker, and a CAM-ship version of each.
|
![]() |
![]() |
![]() |
#12 |
Eternal Patrol
![]() |
![]()
Which ones are they? Have I been applying the wrong names to the wrong ships? Wouldn't surprise me, but then we haven't communicated as much as I would have liked.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|