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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Stowaway
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True or false: Saved games are stored on UBISoft's server.
True or false: Any modder needs saved games to test their mods. True or false: Any modded saved game will contain the modded files. True or false: Currently Modders retain intellectual property rights of their mods by copyright and by ownership of the original source files. If UBISoft comes into possession of these source files via a saved game, can they claim copyright ownership as Facebook can when a person saves content there? This is not about modability rather it's a question as to whether OSP MIGHT provide UBISoft with a method of acquiring the creative content of the modding community for free. I have enormous respect for the SH modding community and would really hate to see any of them get burned by corporate exploitation of ambiguous Internet copyright issues. |
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#17 | |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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I don't see Ubi ever using mods for commercial purpose without permission to do so, I imagine the backlash would be monumental. |
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#18 | ||||
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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True
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If you can provide evidence that OSP will be sending modded game files to Ubi, that changes the situation completely. If you can show that OSP sniffs around on your hard drive to see what you have installed, they've lied to us about OSP and how it works. Does anyone know the ownership situation of modded files? I'm curious as to that, and I've heard conflicting opinions. I'll have to research that later. |
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#19 |
Ace of the deep .
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The devs said we could mod sh5 . Why would they lie ?
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#20 |
Stowaway
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I was just asking the questions, my concerns were only in regard to protection of the creative property of the modders. Thanks.
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#21 | |
Beach Leaf
![]() Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
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I took a look at the SHIV EULA. Here is an excerpt:
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Regarding the saved games, only a file generated by the game would actually be stored on the server - all the code and data that makes the game run is on your PC, both original and modded. It's likely that if a mod changes the format of the save file, it wouldn't be a problem, since they probably just store it as a blob of bits. At any rate, the mods themselves aren't ever on the server. Remember that with almost any piece of commerical software, you are just getting a license to use it, you don't own it. |
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