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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#2 | |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
Downloads: 0
Uploads: 0
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Maybe one is just team wolfpack missions, maybe another is the consistent world mode. Now that the game is all online and centers around the server, that is what is opening up the possibilities of what can be done. |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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I understand what your getting at. I have quite the repertoire of games, both online and offline. Correct me if I'm wrong but your talking like in BF2 they have the single player offline mode and the online multiplayer mode that tracks stats and so forth.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#4 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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Either it's the same as SHII/III/IV or there are time compression issues.
Neither way, however, requires an internet connection for the single palyer mode. No DRM needed.
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