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Old 01-10-10, 10:06 AM   #1
WitoldGritz
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"SH5 (and Ubi in general) are drifting towards commercial waters of arcade gameply (closer to Ubi forums) and far away from Subsim."
Thats EXACTLY what i wanted to say with my BAD english!!!

Have you seen "gampley" video? I dont mention "dificulty" tat can be ajusted ofcourse, but all GAMEPLAY and Simulation factor

UBI is comercial company and ofcourse they aim for bigger teenager market and not some bunch of 30y/olds Simulation maniacs!

I hope SH1.4 and SH 1.5 will be kept and developed more far y community!!


Its like compareing Air combat Sims like "LOMAC" "IL2" or helicopter sim "Black Shark" with all its realism factors and gameplay to some arcadish shiat like "Wings on fire: defend England" or smth!!! shoot shott!!!" ****

Last edited by WitoldGritz; 01-10-10 at 10:18 AM.
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Old 01-10-10, 10:24 AM   #2
JU_88
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Quote:
Originally Posted by WitoldGritz View Post
Thats EXACTLY what i wanted to say with my BAD english!!!

Have you seen "gampley" video? I dont mention "dificulty" tat can be ajusted ofcourse, but all GAMEPLAY and Simulation factor

UBI is comercial company and ofcourse they aim for bigger teenager market and not some bunch of 30y/olds Simulation maniacs!

I hope SH1.4 and SH 1.5 will be kept and developed more far y community!!
Quote:
Originally Posted by Adriatico View Post
Don't be too optimistic Jim...

SH5 (and Ubi in general) are drifting towards commercial waters of arcade gameplay (closer to Ubi forums) and far away from Subsim.

If there was genuine intention to incorporate wishes and feelings of "simulation fans" - the whole project would be much, much earlier opened for interaction and community feedback.
Don't you understand that this "sim" (or game) is not in development any more... if this should be released in March there is only time left to polish the bugs.

Simulation fans are "minor proportion" of market - and real bosses of this project don't give a **** what Neal and community behind him cry for...

Otherwise - they would present main features of game three months ago... not waiting mid-January to present their health bars, famous periscope screen, satelite picture of escort's scanning ...etc.

* * *
Anyway, I am grateful for a SH3 and nice memories... and wish them everything best with SH5 on market, consoles, i-phones, flipers, or whatever it's made for...
Sorry guys but all this is based on what? 2 mins of ingame video and..?

IMHO, You guys are making assumptions.
Why not just wait until some of us have played it before deciding who SHV has been created & market for?

Oh and if the Devs didn't give a toss about our opinons and ideas (or had no control over the games content), why would they bother reading and posting on this forum and attending subsim meets etc?
Marketing?? LOL very funny.

Dan has already explained that there are no 'corperate suit types' directing or influencing the project, that is possibly something that we dreamt up oursleves. (Yet more assumptions)

Give the devs some credit - please.

Thats all.
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Old 01-10-10, 10:27 AM   #3
WitoldGritz
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and first of all the whole concept of game is wrong if they wanted to represent "life of Uboat Captain"


Its not just about sinking ships and chasing some marchant with "compressed time" its all about inner Sub life! dialogues? i bet UBI gonna put mth like in Footbal Manager!
"You gonna be promoed"
"Well done Sailor on last attack!"
"You not gonna be replaced in next Patrol" and etc...

If it gonna be real life we have not just to attack ships and plot courses we have to manage ALL SHIP with food suplies that should be even more important then Fuell reserve, doing minor maintanances over ship even play card game if you want with some crew
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Old 01-10-10, 10:30 AM   #4
Jimbuna
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Don't be too optimistic Jim...
Never am, but I do store my hope and faith in those I believe in.....those who have this community at the forefront of their minds (and there are those at Ubi dev team in addition to Neal still about).

Quote:
SH5 (and Ubi in general) are drifting towards commercial waters of arcade gameplay (closer to Ubi forums) and far away from Subsim.
That may well be the case....but after the release of SH5 I hope.

Quote:
If there was genuine intention to incorporate wishes and feelings of "simulation fans" - the whole project would be much, much earlier opened for interaction and community feedback.
My understanding is that this has been dictated by an earlier negative/contentious experience involving an area of the community and SHIV....and not something I know a great deal about.

Quote:
Don't you understand that this "sim" (or game) is not in development any more... if this should be released in March there is only time left to polish the bugs.
That may or may not be the case, but a 'polishing of bugs' as you put it could lead to less disenchantment and a better game experience straight out of the box.

Quote:
Simulation fans are "minor proportion" of market - and real bosses of this project don't give a **** what Neal and community behind him cry for...
Assuming you are correct....I doubt the same can be said of the dev team...I am of the firm belief they will do everything in their power to ensure as good a simulation as is possible, given the constraints place upon them by Ubi regarding time and finances.

Either way, we'll all know come March
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Old 01-10-10, 11:12 AM   #5
Snestorm
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I once attended a restaurant with a friend of mine. When the waiter came around to inquire if everything was alright min friend responded that everything was not alright. He then gave the waiter a short list of what was wrong followed by insisting he neither wanted a free meal, nor a replacement meal.

When the waiter finished picking up his jaw my friend went on to explain that his deceased father had been a succesful restaurenteur. An approximate quote follows:
If people refuse to report a problem with their meal, and don't come back, you're out of business.

By the way, not only did my friend pay his bill in full, he also left a VERY healthy tip for the waiter.

It's better to save some-one's business than their feelings, even if you're viewed in a negative light for doing so.

Although they may get annoyed with us at times, the fact that they are reading and responding to our posts tells me that Ubisoft is in fact, interested in our input. Negative input, although less popular, is generaly more constructive than posative input, provided there still remains time for changes.
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Old 01-10-10, 02:06 PM   #6
JU_88
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Quote:
Originally Posted by Snestorm View Post
I once attended a restaurant with a friend of mine. When the waiter came around to inquire if everything was alright min friend responded that everything was not alright. He then gave the waiter a short list of what was wrong followed by insisting he neither wanted a free meal, nor a replacement meal.

When the waiter finished picking up his jaw my friend went on to explain that his deceased father had been a succesful restaurenteur. An approximate quote follows:
If people refuse to report a problem with their meal, and don't come back, you're out of business.

By the way, not only did my friend pay his bill in full, he also left a VERY healthy tip for the waiter.

It's better to save some-one's business than their feelings, even if you're viewed in a negative light for doing so.

Although they may get annoyed with us at times, the fact that they are reading and responding to our posts tells me that Ubisoft is in fact, interested in our input. Negative input, although less popular, is generaly more constructive than posative input, provided there still remains time for changes.

Good story, but while you friend had eaten some of his food, we have not played SHV yet.
Maybe even something as simple as a HUD should not be judged until it has actually been used/experienced in game?
Complaining about SHV now, is about as logical as 'your freind' complaining about the resturant food, after only reading the menu.

P.S This is not SH3 and as far as we know there are no major issues (e.g lack of a dynamic campaign etc)
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