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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Dec 2009
Posts: 332
Downloads: 35
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I removed all addons, then added TMO 1.9, and the patch. Now, when loading the game, I get the following errors holding up the startup:
file not found: data/menu/gui/UserGramophone2.dds file not found: data/menu/gui/layout/OBSperiscope_mask_1024.tga file not found: data/menu/Skins/American/Gui/nomograph.dds file not found: data/menu/gui/layout/JM_TM_Compass.tga file not found: data/menu/gui/layout/JM_TM_indicators.tga Removed TMO and the patch... problem went away. I can ALT+TAB to desktop and hit "OK" to get past them, then the game seems to load up normal. I haven't noticed any negative effects, but I don't really want to live with this problem, either. I also noticed that many of the commands on the bottom left side of the screen are blank. I can still hover over them and it'll tell me what they do, and they still work when they click them, but I'd like to have the icons to help me find what I need. Suggestions?
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#2 | |
Stowaway
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uninstall all your mods and one at a time move each mod out of jsgme to your desktop this avoids moving the corrupted "hidden" backup files too if you try a "move all files" thing when your done delete the "MODS" folder from your games main directory folder run jsgme to create a new "MODS" folder and put all your mods back into jsgme and your done (if you know what you are doing you can try selecting to show "hidden" files and delete the transparent backup files and the cfg file there) |
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#3 |
Watch Officer
![]() Join Date: Dec 2009
Posts: 332
Downloads: 35
Uploads: 0
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Thanks Webster.
I tried all that... basically removed all add-ons one by one with JSGME. Then deleted the mods folder entirely, and removed JSGME. Then I reinstalled JSGME, and re-unzipped TMO and the patch into the new MODS folder. Used JSGME to add the mod and patch again, and had the same problem. I must have dorked something up pretty good. ![]() I'll just go back to the Real Environment addon with the generic RSRD campaign. Am I missing out on anything really major by using Real Environment vice TMO?
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#4 |
Planesman
![]() Join Date: Apr 2005
Posts: 187
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I would say yes. TMO adds a lot of new ships and makes the game generally more realistic. After having played with TMO, I could never play without it. I don't know if you ever got GWX for SH3, but it's the same general principle.
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#5 |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
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First question what version of SH4 you running. TMO 1.9 doesn't work with SH4 1.4 you need SH4 + UBM. otherwise known as SH4 1.5
If you do have this you best bet is to uninstall everything. Then delete any leftover files. Then do a reinstall of SH4, UBM, and then your mods.
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#6 |
Watch Officer
![]() Join Date: Dec 2009
Posts: 332
Downloads: 35
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I got it working today.
I re-un-did everything again, then re-installed them, and this time it worked right. I must have missed something the first time around. Now I have TMO 1.9, the patch, and RSRD (and it's patch.) Started a career, and everything seems to be working great (and looking great, too! ![]() Now I just have to get used to the new keyboard layout...
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#7 | |
Torpedoman
![]() Join Date: Jan 2010
Location: The Netherlands
Posts: 113
Downloads: 32
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Same here, were just getting used too the standard layout! ![]()
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TMO 2.2 |
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