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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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![]() Quote:
![]() Draw a line making the path of the target. Choose a point away from it where your uboat would be. Plot 3 points on the target path to make the 3 bearings, and define the speed it has. And then go from there, while ignoring the first line you made. Because that's the one you need to re-figure out. When you do it in the game the tension could be playing against you. Likely causing you to make mistakes. Paper is patient. And you can easily draw up different situations: heading sharp towards you, allready past and moving away, or halveway at closest range. ![]()
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