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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: 3-d damage throughout the interieur | |||
No i want 2-d works best for me |
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8 | 10.53% |
3-d damage assesment is cool but let me also have 2-d |
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47 | 61.84% |
No wont work |
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5 | 6.58% |
Lets stick to the 2-d damage screen alltogether |
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16 | 21.05% |
Voters: 76. You may not vote on this poll |
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#1 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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On the frigate i served on (late 70's) i was the petty officer of the N.B.C.D. (D stands for Damage control ) section and my station was in the C.C.S. (central control station) . I had a console where i could open/close valves ...activate sprinklers ...etc etc ..and had plottingpannels at the wall . I was in connection by headset with the 3 fire/damage teams forward- middel and afther of the ship.
The officer (technician) behind me supervised all ( next to me where machines- and electrician consoles ) and gave the orders through me at the damage contol teams . And he informed the skipper of the status of his ship . Don't know how it worked on a sub (Uboot) in the 40's ..but in "das boot" it isn't the kaleun who is taking charge of the repairs .. Soo i agree with Sailor Steve... sry for my poor Englisch ![]()
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#2 | |
Pacific Aces Dev Team
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The Kaleun receives only the damage reports, the repair and the disposition of the repair crew is in the responsibility of the LI. So if it should to be done correct in the game, then you see as player (if you can only play the Kaleun!) only the damage reports, how long the repair will be and what is repaired and where. Everything else must take care of the AI ...no clickable 2D/3D screens for the player as in SH3/4, only a info screen ![]()
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#3 | |
Stowaway
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