Moin,
Quote:
Originally Posted by DivingDuck
DD_OH_V3_RH released
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Quote:
Originally Posted by java´s revenge
Isn`t it possible to make only a mod for the food and the blue colors?
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So, you want to have an open, but static hatch? Maybe I´ll offer a fix for that too. As for now this is the second request of such.
The blue lights however will most probably be provided by 'Rapt0r' as an additional mod.
Quote:
Originally Posted by Rapt0r
I had a look in the folder of the OHv.3 and deleted something. First, I made a backup copy of the entire main folder, then I deleted the in the folder from the Interior all .Cam files (CR, CT, RR.) Activated via jsgme and tested. My People on board are no longer silent, texts and language are back, and also all the new objects. Finally, I've even deleted the library folder because I use the Extended Freecam 1.2. So now I have the new objects can still make the hatch open by TDC (Winkel zum Bug) and my people are not dumb, also free camera in the boot, in the tower, and on deck.
I will continue playing with this, until a patch is in view.
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Deleting the *.cam files will loose you the new tooltips. But that´s not the problem. All officer cams are FREE now, you can leave their station or zoom in to the gauges when the appropriate view is activated. Whenever you left click an officer from any free cam, the view get´s wound up. If it does not, it will on exiting this view. That´s why I had disabled the mouse´s left button. This was achieved by using a different command in the *.cam. This however led to loosing the voice and written commands. Using the "old" *.cam files will bring back the cam issue. I´m acutally working at new hotspots to activate the respective position´s view without loosing the voice commands. I don´t want to miss the views. The already released first fix will bring back CE commands only and got the CE view disabled.
Quote:
Originally Posted by Stormfly
Big Tank You Diving Duck...testing currently, i made it compatible with Extended Freecam 1.2
all commands and responses are working, hatch working, food working, cam and officers working as usual, together with that new controlable gauges for the cunning tower and sonar room from OH3.0... ...working also online, testing it for CSP Special Edition for Living Silent Hunter. But iam a bit affraid if i still fit through the hutch after eating all that new kandy
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Are the officer´s views working too? Can they be accessed? Do the sonar/hydro/CE/WP/NO views stay freely movable?
Regards,
DD