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Old 08-27-09, 01:34 PM   #46
stabiz
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I thought all simulations were pc exclusive. Cant think of one on console, and dont say Gran Turismo.
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Old 08-27-09, 02:47 PM   #47
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grand turismo 5?

The sims series
Forza Motorsport
Guitar Hero Series
Ghost Recon
NHL Series
FiFA Series
Other Sports game...


No Sims on Xbox?
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Old 08-27-09, 02:48 PM   #48
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Originally Posted by pozine View Post
grand turismo 5?

The sims series
Forza Motorsport
Guitar Hero Series
Ghost Recon
NHL Series
FiFA Series
Other Sports game...


No Sims on Xbox?
Puh-leeze, those are Simulations about as much as Tom Clancy's HAWX is.
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Old 08-27-09, 02:52 PM   #49
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Not True HaWX is an arcade game

Ex The sims are life simulation


btw Need for speed series are not simulator
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Old 08-27-09, 02:54 PM   #50
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Guitar Hero? riiiight
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Old 08-27-09, 02:58 PM   #51
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Yep Rock Star Sims... like : oh yeah i can do Master Of Puppet on Expert YAY i'm a guitar god!
I actualy hate guitar hero, cause i'm a guitarist, 2 different worlds

Those are all LowCore Sims but SIMS at the end
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Old 08-27-09, 04:19 PM   #52
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Guitar Hero? riiiight
That's what I was thinking. Nothing on that list is an actual simulator.

Simulations have a mystique about them. They are seen as something greater than 'games'. It is for that reason that we see the term 'simulation' used in marketing with far greater frequency. EA Sport's latest baseball title was called a 'Baseball Simulator' in commericals and, if I am not mistaken, Fallout 3's tag line was 'America's choice for post-nuclear simulation'. Really, it's an empty term when used in that context, as you would be hard pressed to find in them the technical complexity that is the foundation of simulation gaming.
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Old 08-27-09, 04:35 PM   #53
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It does make you wonder why Microsoft & Sony et al are so afraid of attaching a keyboard & mouse to their consoles to allow things like simulation games. Especially when you look back at the massive success of machines like the Amiga and C64 etc which provided a stable, level playing field for developers instead of the configuration nightmare of the modern PC. Do they really think that the addition of a keyboard & mouse would stop people buying consoles? They give their audience very little credit indeed.

Mouses and Keyboards both work with the PS3. The issue is that no one codes games in which you can use them.

As for console Simulations Gran turismo counts, especially if you get the steering wheel and pedals. Plus you have ARMA II supposedly making a console appearance along with Operation Flaspoint Dragon Rising.
Plus there was one for the original Xbox that simulated a battle mech, called steel battalion, which used its own controller with joysticks, pedals, and a lot of buttons.

Here's a picture of the controller.
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Old 08-27-09, 04:42 PM   #54
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About the cost of the console...

I bought my daughter the Xbox360, and by the time I walked out the door we had spent $450.00. The unit included a memory card so that was in the cost. I had to purchase another controller.

Then I had to purchase xbox live for $10.00 a month.

Then we needed a HD for the live stuff. $100.00.

The games averages $59.00 each.

450.00 - original purchase
120.00 - a year for live
100.00 - HD
670.00 - total

oh and some head phones and a keyboard for one if the controllers, cant remember that cost.

CHEAP! yea right...
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Old 08-27-09, 04:49 PM   #55
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Quote:
Originally Posted by Spike88 View Post
As for console Simulations Gran turismo counts, especially if you get the steering wheel and pedals. Plus you have ARMA II supposedly making a console appearance along with Operation Flaspoint Dragon Rising.
I disagree, GT is more about car collecting and flashy visuals than driving simulation. Its good as console racing games go, but comes up short when compared to PC titles.

ARMA2 will have to wait, I really cant see how they will pull that of, and Operation Flashpoint 2 can hardly be called a simulation. What I have seen of the gameplay looks like Call of Duty 4 with one really big map.

If Arma2 comes without being dumbed down like for instance Race Pro (Race 07 on PC + some extra cars and a few American tracks for the US market) was, then yes, there will be simulators on consoles.
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Old 08-27-09, 04:55 PM   #56
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fact is... you need more than afiew buttons to make a good sim run... on a pc you have over 100 of those buttons.
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Old 08-27-09, 04:56 PM   #57
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Quote:
Originally Posted by Spike88 View Post
Mouses and Keyboards both work with the PS3. The issue is that no one codes games in which you can use them.

As for console Simulations Gran turismo counts, especially if you get the steering wheel and pedals. Plus you have ARMA II supposedly making a console appearance along with Operation Flaspoint Dragon Rising.
Plus there was one for the original Xbox that simulated a battle mech, called steel battalion, which used its own controller with joysticks, pedals, and a lot of buttons.

Here's a picture of the controller.
No, gran does no coun as a simulatorm regardless of the peripherals. The driving physics are simply too arcade.
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Old 08-27-09, 05:08 PM   #58
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If GT5 is arcade, then I dont know what counts as simulation.

As for ARMA II, I doubt it would have to be dumbed down, it could easily work on the PS3 and 360 in its current state.

I don't understand all the console hate.
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Old 08-27-09, 05:11 PM   #59
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GTR2
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Old 08-27-09, 05:14 PM   #60
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Fact is. a console game will never be as realistic as a pc game untill consoles take full use of a keyboad and mouse... Arma 2 has alot of comands and just the fiew buttons on a controler arnt enought to realisticly control your squad...

Also consoles do not have the power of a computer... games that are ported to console from pc will never be as good as the pc game. If sh3 was ported it would be an unrealistic Peice of S***, just like Il2 birds of prey, It was dumbed down from the origional il2...
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