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Old 06-28-09, 06:44 AM   #1
Jimbuna
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What version of the game are you guys playing?
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Old 06-28-09, 10:46 AM   #2
BasilY
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What version of the game are you guys playing?

GWX 3.0 Gold Version. The date is end of November 25th, 1944 when I click start patrol, The Date is Jan 16th 1945 after the patrol is loaded. The torpedoes are reset to default. I start the game from SH3 Commander (v.2.7.0.130).
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Old 06-28-09, 03:32 PM   #3
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GWX 3.0 Gold Version. The date is end of November 25th, 1944 when I click start patrol, The Date is Jan 16th 1945 after the patrol is loaded. The torpedoes are reset to default. I start the game from SH3 Commander (v.2.7.0.130).
Looking into it
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Old 06-29-09, 04:14 AM   #4
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I'm pretty sure this is a problem with the stock game.

As BasilY reports, you return to base just before the end of a year, create your own torpedo load-out, exit from 'the office' to start your new patrol in January of the following year, and you have the default torpedo loadout for the new year, whatever you had earlier selected.

I doubt if this bug can be fixed.

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Old 06-29-09, 05:22 AM   #5
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Even though this might be an "unfixable" bug, surely a workaround wouldn't be all that difficult to kludge together?

Perhaps this would work?...
Using SH3 Commander's date function, you could modify the correct CFG and EQP files for the u-boat's weapons loadout to whatever you like, historical or personal preference. Then drop this mod into the correct date folder, making sure it is JSGME compatible, and it will override the default game settings when the year changes, leaving you with the loadout you choose.

It's right off the top of my head and there may be some technical reason preventing this from being a workable solution. Although I know what the files do, I'm still learning the workings of the details so it would take a lot more homework before I knew the particular entries that needed altering.

Perhaps you or jimbuna could provide some examples, Stiebler? That's assuming the idea would work.
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Old 06-29-09, 11:12 AM   #6
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Can you just confirm the date on the calender positioned on the right hand side of the office after you have upgraded your eels and prior to loading the patrol from the wall map?
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Old 06-29-09, 12:25 PM   #7
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I think the only work-around is to use SH3 command to change the date of the next patrol to start just before the new year. But that's alright now. I survive that patrol. And now it's May 14, 1945, Seem like Captain Zinn will survive the war.
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Old 06-29-09, 12:28 PM   #8
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Originally Posted by jimbuna View Post
Can you just confirm the date on the calender positioned on the right hand side of the office after you have upgraded your eels and prior to loading the patrol from the wall map?
I am quite sure the date there still shows November, 44, Since I did not make any boat upgrades.
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