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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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im retesting the mod and can say i find some errors 20 of 40 ships done and at least with 5 of them won't load the game, it depends what year you start also
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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#2 | |
Chief of the Boat
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I've not had the time to look into why, so if you can update us on your findings that would be great ![]() |
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#3 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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ill do , but first i was thinking when the museum can load and the campaign can that makes the ships oké, but that's not enough sometimes you can start campaign in 42 but not in 44 in same harbor and thats wierd becouse all ships are avalible between 39 and 45
![]() to make sure they are oké i look for a convoy and engage , 1 time i had a game crash with a ship by doing that
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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#4 |
Chief of the Boat
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Rgr that matey...good hunting
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#5 |
Medic
![]() Join Date: Mar 2007
Location: UK
Posts: 169
Downloads: 53
Uploads: 0
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Anyone have the community units mod working with GWX3.0?
It's been a long time since you said you might look at it Jimbuna so I'm kinda guessing you won't be. MFM looks great but even if it'll be compatible I can't d/l large files right now as my internet service is too poor (ISP fault) So as I have the Community Units mod already I thought I'd ask again, more ships ![]() |
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#6 |
Eternal Patrol
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I run it with GWX3 and no problems at all.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Medic
![]() Join Date: Mar 2007
Location: UK
Posts: 169
Downloads: 53
Uploads: 0
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Awesome, the version I have was D/L in May 2008, has there been an updated version since then that is maybe better for GWX compatibility?
This is my current JSGME setup, would it be ok to enable the Community Units Mod now or earlier in the process? http://i273.photobucket.com/albums/j...ROG/JSmods.jpg Also, as an aside, any other mods you think I should add? I'm not total realism player though. I read a post of yours a short time ago that in which you said you have 2 copies of SH3, one of which is without the security (starforce?) am looking on amazon now, do you know off hand the year of release for that later version? |
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