![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Pacific Aces Dev Team
|
![]() Quote:
![]() ![]()
__________________
One day I will return to sea ... |
|
![]() |
![]() |
![]() |
#2 | |
Hellas
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#3 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]() Quote:
Here's a graphical method of determining the direction of relative motion while moving. Instead of this graphical procedure to determine the direction of the ZY-lines (solution steps 1-6), you could use my tool and think of those ZY-lines as being pointed in the direction of the target's course, imagining for the moment you stayed motionless. The AOB in the window of my tool, based on each set of 3 bearings, is the angle YZO in the drawings at each leg. To correct for ownship motion these ZY lines need to be copied/moved (while keeping it parallel to the original) to the tip of ownship's speed vector(r1, r2). Lines r1m and r2m are parallel to each associated ZY-lines in the maneuvering board image. These r1m and r2m lines are all the possible speed/course points of the target that one can deduce from just one leg. Where both intersect is the point of a unique target solution (speed and course vector). http://files.filefront.com/bearingso.../fileinfo.html The trouble with Sh3 uboats (or maybe WW2 in general) is that you often need to surface and flank to get meaningfull bearing drifts. But this complicates keeping a steady average speed between the 3 bearings. And the Sh3 sensorrange is relatively short. P.S. For those that didn't quite inderstand what I meant with impatience: note the time intervals between bearings: hours!
__________________
My site downloads: https://ricojansen.nl/downloads Last edited by Pisces; 04-14-09 at 08:46 AM. |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|