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Old 01-11-09, 05:05 PM   #1
meduza
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The problem is that you sometimes(?) hear the depth-charge sound (the one with rattling - which sounds good ) when torpedo hits.

I don't know, maybe this has always been that way and it went unnoticed because the difference in sounds were less obvious.
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Old 01-11-09, 05:11 PM   #2
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Quote:
Originally Posted by meduza
The problem is that you sometimes(?) hear the depth-charge sound (the one with rattling - which sounds good ) when torpedo hits.

I don't know, maybe this has always been that way and it went unnoticed because the difference in sounds were less obvious.
I didn't realise that was actually the problem....I thought people were stating that both sounds were the same

I'll check this out tomorrow :hmm:
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Old 01-11-09, 10:20 PM   #3
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The sounds in my install are the same. But since i have now had to reinstall GWX3 as there is a problem at the start of the war on mine where i keep getting the message over the radio Twice! every minute, that my base has changed to kiel it could well be i just had a bad install and the sound files got corrupted as well.

Certainly not making a complaint about it. after all when i first loaded up GWX3 i was stunned at all the changes made to the game graphically not to mention all the other hard work that has gone into making the game more realistic. Phenominal work from the GWX team.

I now have PT's sound mod as well so if my re-install works ok then the sounds are not going to be a problem.
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Old 01-11-09, 10:25 PM   #4
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Hmm, I think the messages thing might not be caused by a bad install. Do you have any radio mods enabled? They might be conflicting with something if you do. :hmm:

Edit: Actually! I think it might be a bad career file. I think the base-change message has to do with that.
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Old 01-11-09, 10:58 PM   #5
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No radio mods i only have GWX3 and PT's sound mod.

I am just about finished the re-install so will let you all know how it goes.
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Old 01-12-09, 04:34 AM   #6
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Be sure to let us know
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Old 01-12-09, 08:05 AM   #7
meduza
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I can't realy explain how and why, but it seems that something is wrong with GWX3 Depth charges exploding from submarine.wav. :hmm: What's interesting is that when you view the impact with external camera, the sound works as it's supposed to. The wrong sound can be heard only from inside the sub.

Even if I put this file into stock game, the depth charge sound is heard when torpedo hits. And when I put vanilla depthcharge sound into GWX, there was no problem - the torpedo impact sound was heard.

I replaced it with the GWX 2.1 file, and everything is back to normal.
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Old 01-12-09, 08:04 AM   #8
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Quote:
Originally Posted by meduza
The problem is that you sometimes(?) hear the depth-charge sound (the one with rattling - which sounds good ) when torpedo hits.

I don't know, maybe this has always been that way and it went unnoticed because the difference in sounds were less obvious.
Can't comment on whether the depth charge explosion sound is the same as the torpedo impact explosion sound because luckily I haven't been on the receiving end of depth charges yet in GWX 3.0. However, I can say that the torpedo impact sound does have the rattling and so does subsequent explosions from a sinking ship.

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