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GWX Sounds!
Ok so i got my GWX installed with SH3 Commander 3.1 plus the files Jimbuna has posted to make it compatible with GWX3.
Firstly graphically WOW completely new Sim, fantastic work on that. Now i think i have sound issues. Torpedo hits. amd depth charges sound exactly the same as does the sound of some secondary explosions that happen half way though the sinking process. The best description i have for the sound is a loud thud/bang with a small metallic clatter at the end. Is this correct? surely these sounds are different as i can't see a depth charge making this sound in real life. |
Hi Nemisis and welcome aboard!
There are several sound mods available to change a lot of sounds. Search for sounds in SHIII mod section. Activate them via JSGME and choose the ones you like the best. |
http://www.subsim.com/radioroom/showthread.php?t=134491 P Thomsen's sound mod is excellent and well worth a look;):up:Highly recommended:rock:Oh and welcome aboard!
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Thanks guys downloading PT's mod now, still find it strange the mighty GWX team put same sounds in for Torp and depth charge explosions.
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Much sacrifice was made by so many of the GW in the days leading up to Christmas to meet a deadline given a few months back.
A deadline had it been my sole decision that would have been extended. It is regrettable that one or two oversights occurred. Yet further proof that we are indeed human. :lol: |
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It's an easy enough fix for any individual...simply take the file from an earlier GWX release or use the particular file from an already existing sound mod. |
Hmm, I never noticed that the depth charge and torpedo impact sounds were identical. I guess I was either too busy crapping my drawers or celebrating my socks off to notice. :lol:
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But what's the torpedo impact sound? Is it P11_@ref_torp_great_explosion.wav? That file hasn't change from GWX2.1. :hmm: |
There is actually a subtle difference in that the depth charge one has crockery rattling at the end.
I honestly don't think there really too similar. |
The problem is that you sometimes(?) hear the depth-charge sound (the one with rattling - which sounds good :D) when torpedo hits.
I don't know, maybe this has always been that way and it went unnoticed because the difference in sounds were less obvious. |
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I'll check this out tomorrow :hmm: :up: |
The sounds in my install are the same. But since i have now had to reinstall GWX3 as there is a problem at the start of the war on mine where i keep getting the message over the radio Twice! every minute, that my base has changed to kiel it could well be i just had a bad install and the sound files got corrupted as well.
Certainly not making a complaint about it. after all when i first loaded up GWX3 i was stunned at all the changes made to the game graphically not to mention all the other hard work that has gone into making the game more realistic. Phenominal work from the GWX team.:rock: I now have PT's sound mod as well so if my re-install works ok then the sounds are not going to be a problem. |
Hmm, I think the messages thing might not be caused by a bad install. Do you have any radio mods enabled? They might be conflicting with something if you do. :hmm:
Edit: Actually! I think it might be a bad career file. I think the base-change message has to do with that. |
No radio mods i only have GWX3 and PT's sound mod.
I am just about finished the re-install so will let you all know how it goes.:D |
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