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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
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SH3 is just as fatally flawed as you contend SH4 is and GWX can't fix it. It's not because GWX isn't talented, they are VERY talented. But try as you wish, you cannot escape that the central organizing device of the German submarine strategy was the wolfpack: a feature utterly non-existent in the game.
Compared to that glittering omission, SH4 is a complete game. Face it. These are simulations which conform to the abilities of the programmers and the machines they must be played on. Either you overlook some faults or choose not to play the game. What's the saying? If you demand perfection in your friends you are destined to have no friends? Hmmmmmmm? ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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