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Machinist's Mate
![]() Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
Uploads: 0
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Just started playing SHIII a couple of days ago - my very first subsim. Currently in April 1940 and just about to start my seventh patrol after this post. I've been in a lovely new Type VII-B for last two patrols - the first of which saw me stuck out in the middle of the north sea with nothing but the fishes for company (
![]() ![]() In my beloved old Type II tin-can I had been grateful for 8,000. I'm sure that's a familar feeling to most of you. Still, I almost miss taking that old piece of crap out to sea. Nostalgia, perhaps. Anyway, the was a point to this post: A couple of questions if I may: What's the deal with external reloads? My Type VII has a pair and I can't seem to work out how to load them. Regarding my assigned patrol area - historically speaking, would I be obliged to take my boat straight to the grid reference, stay within it and come home as soon as the alloted time is up, or would I have the freedom to purse targets outside of my grid, stay longer, or take divertions on the way there? Furthermore, should I be killing anything I think is worth a torpedo? - I seem to come across V&W's reasonably often and take great glee in killing one (the attempt at which has forced me to reload more than once) but often wonder if that torp would have been better spent on a cargo ship, and if (historically speaking) the higher-ups would have preferred me to do so. And now - to be a hero! 50,000 tons on my next patrol, or I'm a scurvy sea-rat. edit - argh the North Sea! What did I do to deserve this? Last edited by Annatar; 06-24-08 at 05:07 PM. |
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