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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Seaman
![]() Join Date: Feb 2007
Posts: 31
Downloads: 1
Uploads: 0
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Yep, they don't scale with resolution. So, you've got to scale the texture by the x-dimension of your display.
At 1280x1024, you have to scale it up by 1280/1024 = 1.25. The scale at 1024x768 is 2 meters per pixel. Actually, I'll slap together a 1280x1024 version of the 3000 meter bearing tools right now. I've got the 1680x1050 version that I use on my filefront page, but read the readme if you want to use it. It uses 8192x8192 textures, so you have to have a directx 10 capable video card. It's also too big to use all at once, so you can only enable one plotting tool at once. |
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