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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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[TEC] Damage Repair Times
Hey guys,
One of the things I want to mod for RFB is the time it takes for the crew to recover from damage. Currently the game is set up like this: The game gives a maximum amount of time that it will take for a certain type of damage to be repaired. The values used for every compartment are as follows:
It's been proposed by swdw and me to change the values to this:
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![]() ROW Sound Effects Contributor RFB Team Leader |
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