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Old 12-09-07, 11:22 AM   #1
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Default [TEC] Collision idea

Writing this down so I don't forget.

While I haven't seen any exploding DDs due to a collision with my sub, I've also not taken any real damage from such a collision. So I got this idea.

The principal way we'd see horrific damage to our sub due to a collision would be being rammed by the DD. Bow hits sub.

My idea was to add a node to every ship. The node would be at the bottom front corner of the bow. We'd then make some new, invisible weapons. A gun that has a max range of 0.1m, but does substantial damage. A small, medium, and large version, anyway.

The ship gets within that range, and the gun fires (very very slow reload time so it shoots once). Sub takes damage. If the radius means the ship takes bow damage, that's OK, too.

Just thinking out loud if there's not a better solution out there.
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