[This post was updated 21/5-07 - Reason: New version]
Hi everybody!
This is a new thread replacing the old Kakemann's escort thread.
There are 2 versions to download. One of them makes the AI more challenging than the other.
For details, see provided readme file.
REMEMBER!
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If you don't install using JSGME but do it manually, remember to back up the files from the original install in case you don't like my MOD!
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Quote:
Kakemann's Improved Escorts 1.41 Standard/Elite Mod
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About the mod:
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I made this mod because I thought the destroyers escorting convoys, task forces
the ones cruising by themselves were to easy to fight.
I was tired of the inneffective destroyers that were no match for an experienced subsimmer to defeat.
I also thought that the destroyers sometimes acted like "amateurs" when they detected me on the surface.
Sometimes they just fired a few shots, and I could easily pound the enemy destroyers to shreds.
I was also tired of the frequent airattacks when close to japanese airbases.
The latest release (1.4) fixes some of the strange behaving escorts for task forces and convoys.
After a lot of testing I found out that when high wind and waves the AI was seriously handicapped, and
that caused them to behave strange.
It also reduces the precence of airplanes in the aircoverage areas.
What's the difference between 1.41 Standard, and 1.41 Elite
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In general, the Elite version has more challenging escorts and armed merchants and warships.
The difference between the Elite and the Hard versions are the hydrophone sensivity and the crew rating.
The Elite version is for those REALLY experienced subsimmers who want that
"DAS BOOT"- feeling where you have to be real careful sneaking out after attacking a convoy for instance.
Other Recommended Mods to use with Kakemann's Improved Escorts
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There is especially two mods i would recommend using together with this one.
* Realistic Battery life by CCIP (Increases the battery life slightly when running underwater)
Link: http://www.subsim.com/radioroom/show...rel%5D+battery
* Increased Crush depths by CCIP (If you find these mods to hard, try installing this. You will be able to dive
much deeper, thus making your sub less vulnerable to enemy pinging.)
Link: http://www.subsim.com/radioroom/show...D+crush+depths
This MOD is tested on a clean Silent Hunter 4 game patched to 1.2.
About me:
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I'm just a fellow norwegian subsimmer who wants to get the most out of this fantastic game!
Files included:
* DATA/CFG/Sim.cfg
* DATA/CAMPAIGNS/CAMPAIGN (all files)
* DATA/LAND/ALL DIRECTORIES RELATED TO JAPANESE AIRBASES
* DATA/CFG/Airstrike.cfg
Contact:
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just PM me at Subsim, my nick is KAKEMANN
* THANKS TO NEFARIOUSKOEL AT SUBSIM FOR MAKING THIS MOD PUBLIC AND HELP ME TO MAKE IT COMPATIBLE WITH JSGME. *
* I ALSO WANT TO THANK HIM FOR TESTING THE MOD AND BRINGING ME FEEDBACK ON HOW THINGS WORK. *
* THANKS TO CCIP FOR MAKING THE TWO MODS DESCRIBED ABOVE! GREAT WORK!
Happy hunting
Jon, A.K.A. Kakemann
INSTALLATION INSTRUCTIONS:
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Install with JSGME or do it manually by copying the provided files to the right folders.
How to install it manually:
Unpack the RAR file to the root file of your Silenthunter 4 directory and overwrite the existing files
Note:
DON'T FORGET TO BACK UP THE ORIGINAL FILES
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CHANGES VERSION 1.4 - 1.41 ELITE/STANDARD
DATA/LAND/LAB_NormalAirBaseJP/LAB_NormalAirBaseJP.cfg)
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Fixed a small error in the file.
Thanks to MONOLITH at Subsim for feedback!
CHANGES VERSION 1.2 - 1.4 ELITE/STANDARD
/DATA/SIM.CFG
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Changed hydrophone sensivity settings.
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From 0.07 - 0.09 (Standard version: no changes)
Changed Wave factor settings.
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From 0.9 - 2.0
/DATA/CAMPAIGNS/CAMPAIGN/
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1.4 STANDARD: Reduced all crew rating status changes made in the 1.4 ELITE version for every year (41-44).
Note! The crew ratings are still a bit higher than in the original unmodded Silent Hunter game.
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Important!
These changes are between the 1.4 ELITE and the 1.4 STANDARD, NOT the original settings from the unmodded game.
1941:
Troop convoys From 4-2
Task forces From 4-3
Convoys From 3-1
Merchants From 2-1
Sub-hunters From 4-3
1942:
Troop convoys From 4-2
Task forces From 4-3
Merchants From 2-1
Convoys From 3-2
1943:
Troop convoys From 4-2
Convoys From 4-3
Task forces From 4-3
1.4 ELITE: Kept the crew rating changes made in the 1.2 version of Kakemann's mod.
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DATA/CFG/Airstrike.cfg
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Changed default air strike probability
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From 1.0 - 0.5
Changed friendly air Strike Probability
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From 70 - 90
DATA/LAND/ALL DIRECTORIES RELATED TO JAPANESE AIRBASES (file: LAB_***AirBaseJP.cfg)
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Changed number of squadrons
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Greatly reduced all squadrons
CHANGES VERSION 1.0 - 1.2
/DATA/CAMPAIGNS/CAMPAIGN/
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Changed all crew rating status for Task forces, Troop Convoys and Convoys for every year (41-44).
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From 0-2
From 1-2
From 2-4
From 3-4
The enemy will react more aggressively now.
Enemy warships will fire more with their guns if your sub is spotted on the surface
VERSION 1.0
/DATA/CFG/SIM.CFG
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Changed hydrophone sensivity settings.
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From 0.03 - 0.07
The enemy will hear you a lot easier. No more deaf destroyers.
Changed Thermal Layer Signal Attenuation
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From 3.0 - 2.0
Thermal layers will give you lower protection. These layers will still protect you but not as much as before.
Changed wavesettings.
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From 0.5 - 0.9
Waves will not affect the AI's hydrophones that much.
It's easier to be detected in stormy weather.
Changed Sonar sensivity settings.
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From 0.03 - 0.05
The active sonar will be more effective. The destroyers will ping you more because it is more effective.
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Download links:
STANDARD version:
Kakemann's Improved escorts 1.41 Standard
ELITE version:
Kakemann's Improved escorts 1.41 Elite