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Old 03-24-25, 11:38 PM   #1
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,098
Downloads: 605
Uploads: 44


Default Corregidor B-29

Couple long outstanding issues....looking to rectify for this release but stumped.


1. Corregidor. I've attempted to make it so base temporarily transfers homeport there December 19-30 1941 prior to base shifting to Java, as Cavite/Manila area were untenable due to near daily air raids.

I entered coordinates as did for many other new bases but always have an issue. Frustrated why every other one works, but not here.

Entry:

[Flotilla 2.Base 1]
ID= Cavite Navy Yard
NameDisplayable= Cavite Navy Yard, Philippines
Info= CaviteNavyYard-Base-Info
ExternalBaseName=Cavite Navy Yard
AvailabilityInterval= NULL, 1941-12-19
DepartureDescription1= 14508785, 1737912, 179.166
DepartureDescription2= 14508785, 1737912, 179.166
DepartureDescriptionOut1= 14449908, 1711216, 276.175903


[Flotilla 2.Base 2]
ID= Corregidor Island
NameDisplayable= Corregidor Island, Philippines
AvailabilityInterval= 1941-12-20, 1941-12-30
DepartureDescription1= 14470476, 1726386, 329.117 ; Enum of available points, choose one randomly each time a patrol is started
DepartureDescription2= 14470476, 1726386, 329.117
DepartureDescriptionOut1= 14449908, 1711216, 276.175903


++++++++++++++++++++++++++++++++++++++++++

2.) B-29 Superforrtress

Wondering if any of out talented modelers have every created a B-29 for this sim?

I have some a source and texture files, for SH 4 B-29 someone sent me years ago, but no clue what to do with them lol.


In TMO update a lot of the 1944-1945 lifeguard work, some B-29's flying (level) strikes if possible on home islands. Use B-24's currently to fill in, 29's would be nice for immersion.
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