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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#26 |
Captain
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40. Concealable settings
It would be brilliant, I think, if a lobby host could conceal some settings from players, especially in multi-boat/multi-player games, so that there was more of a recce' phase to the game, especially with a distant convoy. Settings that could be with-held might be: Asdic permanent on/off Torpedo failure settings various Size and composition of convoy Whether or not convoy "zigs" friendly-fire Duration of escort search Ones that affect personel distributed amongst the boats, such as those able to use complex radio, or use the Enigma, would NOT be concealed, nor would the year, the time of day or weather. The advantage in this concealment is that Enigma signals could be used to direct uboats to the convoy, or to an intercept point, giving some further information previously concealed from crews, thus conferring some point to decrypting signals. It would also be good if there was a third convoy distance setting possible when making missions, that allowed spawning outside of hydrophone or visual range under any weather conditions, to help give content to navigators, who would take the Enigma clear-text, and then plot an intercept to bring the boat within hydrophone range.... This idea would therefore help give content to two rather under-used positions, namely radioman and navigator. Last edited by Fidd; 09-10-23 at 08:14 PM. |
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