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#11 |
Stowaway
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I am in the final stages of playtesting a new version of LRT. Some changes will be:
1) Make the repair times longer for most equipment. (I did this because the equipment on a U-boat is quite compex and should take longer to repair) 2) Make most equipment more susceptible to damage. (I did this because the shock from depth charges can really shake a U-boat badly. Think of it as shock damage.) 3) Completely removing crew deaths, except for the top deck. (I did this because from all of the U-boat books I have read, there were few deaths inside the U-boat from actual depth charge explosions. Usually the crew died from drowning inside the boat due to flooding, U-boat imploding due to crush depth, on the top deck due to gun fire or bomb explosions, or from freezing\ drowning in the sea. Not from depth charge explosions. Unfortunately, crew injuries are rare in SH3. So I felt it was best just to remove crew deaths inside the boat altogether. If some players really want crew deaths inside the boat, it can be hand edited back into the basic.cfg) Playtesting with this new version seems to be working very well. It feels more realistic than LRT v1.1. And it is more challenging. ![]() Last edited by nvdrifter; 07-25-06 at 11:27 PM. |
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