![]() |
Longer U-boat Repair Times mod ready for download
***New version Drifter's Realism Mod v1.02a available now!***
Download here: http://rapidshare.de/files/35719512/...1.02a.zip.html |
Also available here:
http://home.arcor.de/gizzmoe/files/L...Times_v1.1.zip |
how does this interact with NYGM??
|
Quote:
2. I assume everyone is seeing completely empty compartment effiency bars ? 3. Torp load times are slow but ok imo 4. I will never play without unmodified flooding again. 5. It *may* play better with standard Damage Control - not being able to help on other compartments felt very limiting. Dunno, I am sticking in NYGM for a bit before I switch to try this. 6 VERY Das Boot !!!! Played career patrol with sensor crew effeciency on, (no damage), then played mission with Revenge - sank it and had 8 DD J Class on me for two hours.... 22% - yello, orange, red, and blue everywhere. 7. Total blast. Definately has problems and issues, but My oh My does it have promise. If I werent leaving town this weekend, I would get no sleep ;) |
Quote:
I am aware of the empty efficiency bar, but it seems crew efficiency is directly tied to repair times. Maybe it will be possible to change settings in other files as a workaround for this. |
I just took my Boot for a spin this morning testing this promissing package!
Anyway here's what i have to say so far: Put the PAck in my NYGM 2.0 Install and gave it a go! Use the Custom WAW mission (Evading). I let them Shoot my Boot up some and ordered CD moments later. The first flooding and damage was amazing. The boot was damaged and the flooding started, but not overly so. The damaged compartment and equipment indicated a good repair time (around 32 min)! I moved enough crew to the damaged compartment in cool NYGM 2.0 fashion and saw how a few man more in a compartmen did improved the time for flooding to stop.:yep: After i got a full pack of DC on my boot the damage was worse. The Commando Room showed a repairtime of 23:35 hours! :rock: With my LenzPump broken (repair time 20.min) the flooding will kill me in 14 min. Das Boot all the way! And it was for the first time in ages that Someone shouted Medic in my boot!:rock: Haven't tested more work is waiting, but i will take a look at a normal Kareer patrol! Soon. ****, this is so promising!:up: Kudos to you Guys! |
Quote:
|
You should add a warning that your mod can seriously mess up other major mods. Your mod replaces the very important basic.cfg and sensors.cfg. The NYGM team for example has made changes to these files that are important for gameplay, like the visual sensor part of sensors.cfg. It looks like you´ve added your changes to the stock 1.4 files.
|
Quote:
|
Quote:
|
Quote:
|
A version for Grey Wolves would be greatly appreciated as well nvdrifter!
Thanks for keeing SH3 modding goin' :D |
Done.
|
Quote:
|
Quote:
Edit: I sent you the three TW 2.0 files. |
All times are GMT -5. The time now is 07:58 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.