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Old 03-25-22, 09:39 AM   #11
Bubblehead1980
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Join Date: Apr 2009
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Quote:
Originally Posted by Captain Wreckless View Post
None of the above.

Anyway, do you know if the ASW ships have limited supply of DCs?


I got detected by a DD and then spent the next 11 hrs game time trying to evade him. The first 4-5 hours he would drop on me. Only slight damage 1 time. Went to 260ft and no damage from then on. After awhile the DD would make runs on me but would not drop any DCs.
Yes, they can deplete their load of depth charges. If I recall looking in the file, typically each launcher has a count of 40, so if you get a typical fleet destroyer with a y gun and two stern dc racks, looking at 120 depth charges Possibly more, as I have a theory that on the Y gun each "point" of the y gun has 40 reloads each, so looking at additional 40, 160 charges.

Kaibokan and other escorts which have more launchers will obviously have more charges and unlikely to run out in a attack.

I've had DE and small craft run around but still had contact, so they kept pinging, making dry runs until others arrived on scene.

I have also had them hunt me and drop charges 5-6 hours, stop dropping and thought were out of charges then at hour 10 or so they drop again. Really depends on the class of vessel, number of racks, launchers, skill leve, how solid teir contact is with player sub etc.
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