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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 776
Downloads: 19
Uploads: 0
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Hey agathosdaimon!
Good suggestions! I actually have plans for all these wishes. Friendly AI and mission editor is very high on the todo list. Scoutplanes are also mandatory to implement, atleast as a nonvisual aid, but preferably modelled in 3d as you mention. Regarding the ships movement on the waves, it has little actual effect. The Scharnhorst is equipped with stabilizers for the directors (which you can turn off the see the effect) and the guns also has triggers connected to the stable element which holds fire until the roll/pitch of the ship is in level. If the stabilizers break from damage, then there is a problem...
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![]() My WIP Battleship simulator on Subsim: Battleship Command: Scharnhorst Discord channel for Battleship Command: https://discord.gg/8HzdGeDcpM |
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