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Old 03-05-20, 06:27 AM   #5
LoneWolf_gabo
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Thanks a lot to all for the information! It is very helpfull.
I was asuming that guns movement was automatic with some kind of hidraulic system. But knowing the fact that 1940's british ships had crew do manually the aiming is a key point for the sim's crew stats and timings. Wich also means that even with damage to the fire director or plotting room, guns can continue to be operational.
So if player would like to direct the firing he would go into the fire director position. In wich case, i see in other sims that the player would visually aim or offset the aim realative to the target tracking (as in War Thunder). But now i have a doubt. What would a human operator do as fire director? just aim the ragefinder and optics directly at the target and let the computer calculate? wich is pretty much what the AI is doing allready.
I ask this because if we talk about realism, then the player task could probably resume to select a target to shot at and nothing else.
Any thoughts on this?

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