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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Blue Water Dev
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Hello again, everyone.
A day late, but not a dollar short... hopefully. Recent work has continued with more back-end code and implementing radar directors for SAMs. These are pretty important, placing somewhat significant limitations on the engagement and performance abilities of a system (such as some serious performance limitations when engaging enemies from multiple directions), as well as being the vulnerable target of Anti-Radiation Missiles such as the AGM-78 Standard ARM (the predecessor of the AGM-88 HARM, which wouldn't enter service until '85). Knock out a radar director, and the armament of missiles is useless - unless there's another the enemies could use. ![]() The guidance simulation also has some interesting realistic effects - like for example, the effective range against a maneuvering target is going to be significantly lower than the effective range against a slower or less maneuvering target. So although the range of the Grumble may only be listed as 75 km, a helicopter may not be safe from even 100 km, and a fast and maneuverable jet will probably be relatively safe at 70 km (if it responds appropriately). And when it comes time to simulate decoys and jamming, it's already halfway written and should work very realistically as well. That's all for now. Thanks for joining us. Until next time, clear sailing. Last edited by AzureSkies; 12-12-19 at 01:11 AM. |
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