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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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ok a question for you or two
Number 1
What exactly is a replenishment ship ? ;Merchant ships Type100=Replenishment Type101=Tanker Type102=Cargo Type103=Troop Transport Type104=Coastal Vessel Type105=Environmental If I can find out what it is and for ie; is it a fleet tender -oiler -? or a ammo barge ? ( but then surely they would be warships ) maybe can clone something ( depending on what type 100 is ) and have as something extra Number 2 Is there a way of adding a ship such as a boom vessel in such a way that it doesnt spawn anywhere else Basically I would like to add boom vessels next to the sub nets - more than likely stationary - but it will spawn in other areas..Could I make it a land unit and place in sea next to subnet just for visual effect ?? No good at 3d stuff so would probaby try to clone the small trawler and give a cammo paint job. Maybe remove the winch off the back and replace with the hook off the tug - unless any of you proper modders out there have a better ship - me,I couldnt mod cheese Any ideas/thoughts Last edited by bigboywooly; 06-06-06 at 12:19 PM. |
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