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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Silent Hunter
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your comments are very weird in that i have been PM-ing with s7rikeback and propbeanie on this very subject for a while. i guess i created a disturbance in the force...and for that i am truly sorry. ![]() for example, look at the Type 2B. compartment 1 is the engine room. the boat asks for 3 leaders and 3 crew. in crewmembers.upc there are 13 engine room crew...CPO, enlisted, and non-rated. when you create a boat, six crew are assigned. how are the six of thirteen chosen? here is a trickier one. compartment 2 is the command area. the boat asks for 3 leaders and 6 crew. crewmembers.upc has 12 command crew to choose from. when you create a boat only six positions are filled leaving three unfilled. what is up with that? how/why are only six of twelve chosen and why leave three billets unfilled? ![]() i've been pondering these issues for a while now...not only on the ATO/OpM side but also the fleet boat side. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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