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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Seaman
![]() Join Date: Mar 2018
Location: Noo Ziuland, near the Antarctic
Posts: 33
Downloads: 17
Uploads: 0
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Just a few random questions about selecting a crew at the start of a war patrol...
1) How does one select an efficient crew for, say, the forward torpedo tube compartment? Obviously, crew members who have specialised in torpedoes and have good mechanical skils are essential, but does such a crew need to have a CPO, Ensign or Lieutenant with a high leadership score in charge? What about other compartments, such as the control room? 2) Is it worth having extra crew members to make up a dedicated damage control team, or is it easier to reallocate crew members from other compartments when damage is inflicted? 3) Is it better to have dedicated gun and AA crews, or, again, reallocate crew members with high gunnery scores when the positions need to be filled? So far, I've been able to put together reasonably efficient crews, but I'm interested in seeing how other SH4 players start and/or develop a crew.
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Silent Victory: The U.S Submarine War Against Japan Kaigun: Imperial Japanese Navy webpage. MSI B560M PRO-VHD Wifi/ Intel i3-10105F 3.7GHz/ 32Mb RAM/ Nvidia GTX 1660 Super OS Win 10-64 |
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