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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
GLOBAL MODDING TERRORIST
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You need to open one of the wpn_cannon settings.
You'll see shells like AP and so on. Open that and you'll see the ID you need. Be aware that shell MAY change the power of the ships you will face in Game! One can avoid that by creating a separate set of files with new ID's and then you have separate shells for the Sub and separate shells for the ships. |
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