SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > COLD WATERS > Mods Workshop for Cold Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-12-17, 11:22 AM   #9
ForumsTerrorist
Swabbie
 
Join Date: Mar 2013
Posts: 9
Downloads: 29
Uploads: 0
Default

Quote:
Originally Posted by jonass View Post
Only Russian sub that I can play with some confidence is the Sierra (noiselvl 125). The rest are a pain and are very easily detected by nmy escorts and subs.

Only way (imho) to be competetive at a reasonable lvl is to alter the "SelfNoise=" setting inte appropriate vessel .txt file in the D:\Your game installation path\MODS\ColdWatersSovietCampaignRev1.01\ColdWate rs_Data\StreamingAssets\override\vessels

For example. Victor III is at SelfNoise=137, Los Angeles is at 115 and Narwhal at 105. Huge difference.

I play the Victor III and set SelfNoise to 125 which makes it (according to my skill lvl) competetive enough. Sure, somewhat harder than a fairly modern US sub (since hydrophones etc are worse as well) but that is how I want it.

Cheers
Maybe, in the same way it's possible to play the Narwhal, we could add the lone Victor II, K-467, that was a testbed (my guess) for the later tandem screw used on the Victor IIIs?

http://imgur.com/a/t6UjU

Admittedly I'm unsure when it had it, but given that supposedly the Soviets rarely changed the screws on existing hulls it's possible it had it during 1984. If the game ever adds proper diesel-electric mechanics then we could just add the various holes in the water the Soviets made. :v Also, if or when it's possible to add 3D models, other novelties that could be added would be the Papa class (ancestor to the Alfa, and still the fastest submarine ever built) in the 1968 campaign, and the Mike class (a combat capable technology testbed; kind of a proto-Akula?) in 1984.
ForumsTerrorist is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.