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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: May 2017
Posts: 47
Downloads: 5
Uploads: 0
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https://www.dropbox.com/sh/n0li7k7hz...jOuoB4GZa?dl=0
Here are the files on my dropbox, for now I am just trying to get it to work ingame, not make it playable. For sake of gameplay, I have replaced its AA guns and deck gun with US versions in the eqp file. Can you guys identify where I have gone wrong? I have made changes here and there, and ensured the ID's are new and linked right (I think DX). It does not cause the game to crash, but upon loading a mission with it in, the unit does not appear, not on sensors, or visually. |
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