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Old 06-02-14, 03:55 AM   #1
in_vino_vomitus
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Join Date: Jul 2009
Location: Preston, Lancs, UK
Posts: 418
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Default DW Mod question

So. After listening to all the talk on here, I realised I had to have this game I'm still in the learning phase, doing lots of quick missions on as many different platforms as possible and getting killed in a variety of stupid, but entertaining ways.

I installed the LWAMI mod, and the one that gives the seahawk the full 16 sonobuoy channels, but now I have a question. I can't seem to assign trackers to narrowband contacts, and when I'm checking out a contact with the narrowband it's contact number doesn't display in the appropriate field, even if it's been assigned a contact ID elsewhere. I got the impression that Trackers could only be assigned to narrowband targets via the hull/conformal sonar array, but I don't seem to be able to

Anyway I'm going to try deinstalling and reinstalling the game and mods, just to see if that works, but I wanted to check in here with people who know lots more than me. Also - Does the LWAMI mod have its own intro screen as per TMO/RFB supermods? What I guess I'm asking is is there any way I can tell it's installed correctly - The sonobuy mod was easy, since even I can count past 4, but since I installed the mods from scratch I don't know what the stock game really looks like and how LWAMI would differ from that.

Love and hugs

Vino

Edit: As usual I failed to read the instructions thoroughly enough and so first time out I failed to find the install_stuff Batch file - Having found it I can't run it - Apparently it caused a problem with asserts - Don't know what that means, but windows is calling it an incompatible program - I'm guessing it's possible to do the work manually - Can anyone explain what files need to go where? Pretty please?
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Last edited by in_vino_vomitus; 06-02-14 at 05:11 AM. Reason: Taking the apostrophe out of "it's own"
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