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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Nub
![]() Join Date: Apr 2014
Posts: 2
Downloads: 2
Uploads: 0
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So what exactly do I need to do here?
I located the zip file. It contains five folders:
Do I need to paste all of these to my MOD folder and enable them with JSGME or only one? And if so which one? Also I am starting to believe I should have unzipped the "All the torpedoes modified for torpedoes failure patches (GenericPatcher add-on).z" file that came with the patcher and enabled it as a mod. Correct? Do I still need to do that, or does one of the above FX Updates fix that? I am yet to score a hit. All of my torpedos seem to be duds, even at 90° hits in calm weather. And half of the magnetics just explode somewhere. Somehow the hit chances seem to be off. |
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[tec] |
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