![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
|
Hello everybody!
Nice community!
I always wanted to play SH3 from the time of his release but couldn't for many reasons... now it's time to sail! I bought the Steam version and installed GWX 3.0 GOLD. Spent some hours just in the training missions to get the right feel of the uboat and learning the controls, the men and sea ![]() I'm having a great fun just by calculating and plotting courses, measuring angles and distances of everyting and plotting like hell in the map ![]() I'm still learning in the process, atm I want to improve my ability to identify and gather data of a contact (I want to play with max "realism" settings, don't want to rush but do everithing with care where possible). So, this is mi current mod situation: ----------------- GWX - 16km Atmosphere GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - Main movie - 'Das Boot' GWX - No Medals on Crew GWX - Open Hatch Mod LifeBoats&Debris_v4 Flags_enlighten TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships ----------------- Can you give me suggestions about mods to add? I'm especially looking for mods that improve the "plotting" and "navigation" aspect of the game (better looking map and/or better map interface, tools, and so on). In particular I would like a better nomograph than the one shipped with GWX (it is too small, hard to read on a 1366x768 native laptop monitor with the game only using 1024x768 pixel area). For me it's important to retain GWX compatibilities... for example: I tried Thomsen's sound pack but I disabled it when I discovered in game that the function "Heading to View" accessed via one of the Officials (thanks to GWX Integrated Orders) no more worked. Any suggestions are very much appreciated, thank you ![]() And... Subsim.com rocks! ![]() |
![]() |
![]() |
|
|