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Old 01-06-14, 10:17 PM   #1
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
Default Back to Sh5, need mod-list checked

I have not played Sh5 for many months and the game has not been installed for that duration, but I feel like I could help the community more if I actually played the game I give support for.

I have my old mod list as a text file that I kept but I am not sure it worked well when I last played.

This is my list.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Accurate German Flags
silentmichal's interior mod 1.2.4
Real Environment - Revision_3
WoGaDi Mod BetaSix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Cerberus62 Historical Ship Equipment 1.4
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
OPEN HORIZONS II_full v2.2
smaller flags for Warships 1_0b
Auxiliary Cruiser Guns v.1.0.00
Enhanced FunelSmoke_by HanSolo78
gap - armaments & equipments patch v 0.2
gap - German Navy radar fix
Grossdeutscher Rundfunk
Magnetic Detonators 4m by TDW
Pascal-sh5-Crew-Uniforms
Reboot's Hot Soup 1.1
SeaWolf torpedo tweak
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
SH5Lifeboat_Wooden
Soldati Weapon Fix
Sub_Bubbles_v0_0_3_ byTheBeast
Sub_Exhaust_1_0_5_byTheDarkWraith
SubFlags_0_0_8_byTheDarkWraith
The Ships That Never Were v.0.0.01
Uboat_Snorkel_1_1_0_by_TheDarkWraith
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
Reworked U-boat Guns (incomplete version)


Any help would be appreciated, as I have not played since quarter 3 2013.
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