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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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Folks,
any texture guru's out there ? I am adding playable ships into TSWSM and I've got an issue with a ship (Karl94's HMS Hood V1.1) and textures .... the lighting is working wrong ... what I mean is, in a test mission, with sunlight (no clouds or light clouds) I get a sunlit side of the ship and a shaded side of the ship ..... which sounds fine but they are in reverse to any other ship I have, and worse still the light / shade are in reverse to the gun turrets. So Port side is lit up and starboard side is in shade, if I launch any other ship in same mission, then starboard side is lit and port side is in shade. It doesn't seem to matter whether or not I use the SH4 unified render controller or the SH3 legacy controllers in the .DAT file .... same results. Any ideas ? |
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