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Old 05-19-13, 03:04 PM   #13
xerxes313
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A good friend of mine Charles Thompson worked for blizzard on WoW during its initial launch and up to the used second expansion,and we used to talk about how much work was involved with it.

I remember he use to talk about the 100+ hour work weeks on bug fixes and adding new quests and balancing that was released every tuesday in server maintenence. I dont know how many people blizz had or is now working but that is a lot of payroll and overtime to pay employees.

I doubt highly that ubi would have such a large team working on SHO but I understand the need for an MMO to have a subscribtion model and why games like Guild Wars and SWTOR need some sort of cash flow to help with servers and such.

Just my 2cents.
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