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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How would you prefer? | |||
All in a single mod (only 1 Big Mod) |
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42 | 52.50% |
Just the way it is (in parts) |
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38 | 47.50% |
Voters: 80. You may not vote on this poll |
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Thread Tools | Display Modes |
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#11 |
Frogman
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Well here's what I'm running at the moment......
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Grossdeutscher Rundfunk DBSM_Music_1_0_4 MMM v0.5 Base Mod MMM patch for OHII v1.8 Dynamic Environment - Winter hotfix 1 TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) OH II Minefield map for TDWs Ui Manos Scopes-patch for 16x9 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 silentmichals interior mod 1.2.1 Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz sobers best ever fog V22 SH5 sobers better terrain v3 SH5 sobers green crew training V4 SH5 sobers more trees SH5 sobers see thru wake fix sobers waves mod V9 09012013 gap - HD 1 deg Scope Bearing v 1.0 ASDIC_alternate_sound Date & No Renown Cost Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 I loaded "NewUIs_TDC_6_9_0_Real_Navigation" at the end of the list and like it a lot, however I've noticed the sea state does not change with given wind speed, its flat calm all the time. As soon as the mod was de-activated my watch crew got wet ![]() Anyone any idea why real nav would break the weather engine??
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Bird Lives! |
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