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#11 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
As for plotting course, switching it from Kiel to Gdynia (assuming that our starting position is somewhere off Memel) or around Oresund strait's entrance, would be enough. Once there, we would be given the real mission's objectives. Anyway, by keeping the plotting course requirements we would be forced to start the campaign without real navigation so, if possible, it would be better to get rid of it. Talking about the rest of UI interaction requirements (scope, TC, TAI, Nav map, etc.), I think we can live with it, if we just have to. ![]() IRC there are two scenes: the intro, where the captain talks to you, and the scene in Kiel's bunker. If we don't change tutorial's starting date, the only inconsistency I see is in the intro scene, where a watchman is warning you and the captain about the presence of enemy ships, whereas there wouldn't be any. But I am sure that a closer look with the periscope will reveal that they were just friendly units mistaken for enemies due to an excess of zeal ![]() Quote:
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