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Old 08-08-12, 06:04 PM   #11
Gammel
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Join Date: Apr 2005
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Quote:
Per H'sie's instructions I put the patched SH3.exe into the Stiebler's Supplement to V16b1 folder with the 4 dll's
At this point I enable Stiebler's supplent in JSGME.
didn't you miss applying the Stiebler patch to the h.sie patched exe before enabling the mod?

To get the Stiebler mod working the exe has to be patched again
(Patch_SH3.bat in "V16B1-Patch-Kit" folder after you've copied the h.sie sh3.exe there.

After that and running the options selector move or copy the now duble-patched sh3.exe into the
"Supplement to V16B1 (JSGME)" folder, as well put your modified text files here in the right places.
You have to unpack this folder with 7zip (7zip.org) first.

No copy the folder to your game folder and enable with JSGME
after all other preparations are made:

Check you got the right version of the h.sie patch!
Don't forget to chose, rename and copy the right AISensor.dat to the library folder in "Supplement to V16B1 (JSGME)" before enabling the mod.

At last: If you use GWX delete the "sea" folder according to the manual - i removed the roster entry for the CAM Shipmod as well. Deactivate the CAM Ship mod with the options selector.
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