![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#22 |
Seaman
![]() Join Date: Dec 2005
Posts: 34
Downloads: 435
Uploads: 0
|
![]()
Hello everyone, I'd like some advice if possible.
I run SH4 @ 1680x1050 60Hz with these mods: - TMO 2-5 - RSRDC TMO V502 with V5xx patch - SCAF for RSRDC V502_2.0 - SErgei's Skinpack My configuration is: WIN XP SP2 Core2 DUO E7200 @2.53GHz 4 GB RAM Zotac GeForce GTX 560 1GB (with the latest drivers 301.42 WHQL) I try this config for Nvidia Inspector with a Performance Level 2 (P0) and i never unlock min & max for the GPU,and default clock and GPU clock are @822 MHz: Anisotropic filtering: 8x Antialiasing - Gamma correction: On Antialiasing - Mode: Override any application setting Antialiasing - Setting: 16xQ Antialiasing - Transparency: Supersampling Conformant texture clamp: Use hardware Error reporting: Off Extension limit: Off Force mipmaps: None Multi-display/mixed_GPU acceleration: Single display performance mode Stereo - Display mode: Use vertical interlace monitor Texture filtering - Anisotropic sample optimization: Off (greyed out) Texture filtering - Negative LOD bias: Clamp Texture filtering - Quality: High quality Texture filtering - Trilinear optimization: Off (greyed out) Threaded optimization: Auto Triple buffering: On Vertical sync: Force on Everything seems to work perfectly at the highest levels of setting,taking into account that I have limited the display of characters to a minimum and that I have not activated the post process filters,full scene glare,light shaft and env. effects. But I have a small problem...rotating the view from left to right and vice versa I noticed very light stutters.The view is not perfectly smooth. Can you give me explanations to eliminate this fault please? I tried various settings but never solve it. So I did not understand what I do... Maybe I can not ask more from my system .. but I did not realize Forgive the length and my bad english. Thank you. |
![]() |
![]() |
|
|